Splinter - WoW Fan Weapon

Splinter

hi poly model

hi poly model

detail

detail

color map

color map

normal map

normal map

metallic map

metallic map

specular map

specular map

roughness map

roughness map

This is a fan weapon I made for my ZBrush class! I sculpted it in ZBrush, retopologized in Maya, and then used XNormal to get the normal map. I handpainted the color map in Photoshop, and quite enjoyed the painting process!

I'm still learning a lot about texturing and using different maps, but it's very fun and rewarding.

Date
October 13, 2017